We are an inter-disciplinary team of researchers working in visual computing, in particular, computer graphics and computer vision. Current areas of focus include 3D and robotic vision, 3D printing and content creation, animation, AR/VR, geometric and image-based modelling, machine learning, natural phenomenon, and shape analysis. Our research works frequently appear in top venues such as SIGGRAPH, CVPR, and ICCV (we rank #10 in the world in terms of top publications in visual computing, as of 7/2019) and we collaborate widely with the industry and academia (e.g., Adobe Research, Google, MSRA, Princeton, Stanford, and Washington). Our faculty and students have won numerous honours and awards, including FRSC, Alain Fournier Best Thesis Award, Google Faculty Award, TR35@Singapore, NSERC Discovery Accelerator, and six best paper awards from ECCV, SCA, SGP, etc. Gruvi alumni went on to take up faculty positions in Canada, the US, and Asia, while others now work at companies including Apple, EA, Facebook, Google, IBM, and Microsoft.
Jul 23, 2019
The International Geometry Summit (IGS) 2019, organized by Richard Zhang and Ali Mahdavi-Amiri, took place from 17th June to the 21th June 2019 at SFU Harbour Center in Vancouver, Canada. IGS 2019 included four conferences: the Symposium on Solid and Physical Modelling, Shape Modeling International, SIAM Conference on Computational Geometric Design, and International Conference on Geometric Modelling and Processing. IGS 2019 featured state of the art researches in its technical paper sessions along with 12 keynote speeches from prominent researchers in the area of geometry.Congratulations to Richard Zhang and Ali Mahdavi-Amiri for the successful organization and thanks to all GrUVi students that volunteered to make IGS’19 a success!
Jul 22, 2019
Richard Zhang was featured in the Eurographics Symposium on Geometry Processing (SGP) as a keynote speaker! His speech was titled “Can Machines Learn to Generate 3D Shapes?”.In his talk, Richard highlighted the representation, data, and output challenges that researchers must tackle and how his research has shaped itself to address these challenges.One of the key issues in this domain is not generate shapes that look right; instead, they need to serve their intended function while displaying the right part connections, arrangements, and geometry.
Jul 9, 2019
Dr. Xiaoming Liu visited SFU today following an invitation from Dr. Yasutaka Furukawa! His talk titled “Inverse Graphics for 3D Modeling and Reconstruction: from Face to Generic Objects” has the following abstract: “Reconstructing the detailed and complete 3D surface of an object from a single 2D image is a long standing computer vision problem. In this talk, we present an inverse graphics-based framework to learn a 3D face model from a large set of in-the-wild 2D face images, without the need of capturing 3D scans. We also extend this framework to high-fidelity face modeling, as well as generic object modeling and 3D reconstruction. In the end, we will briefly overview other research efforts in the Computer Vision Lab at Michigan State University, including face anti-spoofing, explainable recognition, early sensor fusion of LiDAR and RGB, 2D/3D object detection from urban driving videos, etc.”
Jul 3, 2019
GrUVi is glad to announce that Yagiz Aksoy will join our team this August. He is a PhD student of Marc Pollefeys at ETH Zurich. During his PhD, he spent a year at MIT CSAIL working with Wojciech Matusik and three years at Disney Research Zurich.His research is at the intersection of computer vision and computer graphics, focusing on analyzing images to allow for realistic manipulation of photographs. His research has resulted in publications at venues such as SIGGRAPH, CVPR, and ACM Transactions on Graphics.Welcome to the GrUVi team, Yagiz!